micro:bit Shooting Game - playkindcity.com

micro:bit Shooting Game

3C Creative
Views: 36471
Like: 373
How to make micro:bit shooting game by 3C MAKE

20 Comments

  1. If you put the pause ms to 100, it makes a bit harder for the player, because the current (200ms) is a bit slow.

  2. I’m British so this is super duper confusing

  3. ทำตามถูกต้องทุกอย่าง แต่เล่นไม่ได้ครับ

  4. Would appreciate english subtitles, very good game tutorial otherwise!

  5. If you can add English Subtitle , that would be great!

  6. Here's the code

    input.onButtonPressed(Button.A, function () {
        if (pjuuu) {
            metak = game.createSprite(igrač.get(LedSpriteProperty.X), igrač.get(LedSpriteProperty.Y))
            metak.turn(Direction.Left, 90)
            pjuuu = false
        }
    })
    function Crash () {
        if (metak.isTouching(neprijatelj)) {
            game.addScore(1)
            metak.delete()
            neprijatelj.delete()
            neprijatelj = game.createSprite(randint(0, 4), 0)
            pjuuu = true
        } else if (metak.get(LedSpriteProperty.Y) == 0) {
            metak.delete()
            pjuuu = true
        }
    }
    input.onButtonPressed(Button.B, function () {
        for (let index = 0; index < 1e+105; index++) {
            basic.showString("ćčćčćčćčćčćčćčććčćčćčćčćčććčćčććčćććčććčćčćčćčćčćčćč")
        }
    })
    let metak: game.LedSprite = null
    let pjuuu = false
    let neprijatelj: game.LedSprite = null
    let igrač: game.LedSprite = null
    basic.showString("B0MBASTIK")
    igrač = game.createSprite(2, 4)
    neprijatelj = game.createSprite(randint(0, 5), 0)
    pjuuu = true
    game.startCountdown(20000)
    basic.forever(function () {
        igrač.move(1)
        igrač.ifOnEdgeBounce()
        if (metak) {
            metak.move(1)
            Crash()
        }
        basic.pause(200)
    })

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